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Mutate
Odyssey for Telstra
Idents for Cancer Research UK & Channel 4
Pi8 & Pi6 for Bowers & Wilkins
Patience for Byborre
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Idents for The Clove Club

Inner Child for Ressence
Toccata

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Broken Dreams Broken Machines for Max Cooper

Louis Vuitton 200

Odyssey

Utopia

Refuge
Immersed in the Forest for Zara

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Morris

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Del Core Collection 1
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Brand Reset for Aveda
Diatoms
Immaterial Objects for London Design Festival 2024
Playground

Order in Space

Never Ordinary Campaign for Made

Babel

Playground Installation for London Design Festival 2023

Fugue

Stream of Thought for Max Cooper

Information
Surface

Tension

Extrusion

Patience / 25fps / Prores442HQ
Patience
Amidst the frenetic pace of the modern world, where time slips through our fingers like sand, there exists a timeless virtue that beckons us to pause, to breathe, and to embrace the art of waiting. "Patience” is a poetic ode to the power and beauty of patience in an age of instant gratification.
Concept and themes
This film is an ode to the slowness, a meditation on the passage of time, and an exploration of the insights that arise from contemplation. Through its surreal journey, the film orchestrates a montage of ideas, inviting viewers into a realm of daydream.
In this cinematic odyssey, we observe familiar objects from a new perspective, unveiling hidden dimensions and inviting introspection. Much like a dream, the film proposes a non-linear narrative. This theatre-like setup is used as a blank page, a mental space where new ideas can be projected and assembled.
Travelling through sensory experiences, the film evokes a sense of nostalgia. Memories of childhood innocence intertwine with aspirations of grandeur. In this surreal space, where the spatial and temporal boundaries blur, the film is an invitation to think outside the box and explore new territories.
Creating the atmosphere
Creative Director, Fabrice Le Nezet, says, “I have always been fascinated with BYBORRE textile and the technology behind it. As I was looking at the latest textiles collection, I lost myself in the intricate details of the design and started imagining how it would look if I could place my camera right on the surface. From there I developed a dreamlike journey playing with time and scale to create a fictional distorted space, a space where everything is possible."
"In this project, the lighting was part of the story. I wanted the scenes to feel epic and cinematic, referencing some classic sci-fi movies, but also to have a staged and fabricated feel. We designed the space as if it were built in a large theatre, with all the light sources being part of the set. The idea was to create a moody atmosphere, evoking a sense of nostalgia. It was as much about revealing the set as it was about hiding parts of it—the parts that remain in the shadow.
Single-camera move sequences are always a technical challenge. It’s a bit of a puzzle to decide how best to organise the scene so multiple artists can work on different aspects simultaneously."
Credits
Directed, Designed & Produced by: Optical Arts
Director: Fabrice Le Nezet
EP: Hannah May
Producer: Rebecca Scheinberg
3D Artists: Thomas Ramboz, Flora Macleod, Nicolas Damour
Colorist/Grade/2D Supervisor: Miguel Wratten
2D Artists: Lucy Lawrence, Liam Doyle
Textiles by: BYBORRE
Textile Designer: Samuel de Goede
Textile Creative Director: Borre Akkersdijk
Sound Studio: String & Tins
Sound Designer and Composer: Jim Stewart
Producer: Laura-Leigh Smith